No, Cyberpunk 2077's elevators aren't just loading screens in disguise, says lead: "The engine is a miracle. I will not ...
One long-standing fan theory about Cyberpunk 2077 has finally been debunked after five years by one of CD Projekt Red's ...
According to CD Projekt Red, elevators in Cyberpunk 2077 serve as structural and narrative tools designed to reinforce ...
Cyberpunk 2077 is impressive, and it's thanks to the REDengine. Some fans might even be shocked at what few loading screens there are.
Cyberpunk 2077 was able to overcome some substantial early hurdles to eventually become a technical showpiece on both consoles and PCs, and also delivered a well-received expansion with Phantom ...
Some games improve the player's experience with interactive loading screens, making waits more engaging. Examples include ...
As a diehard enthusiast of video games, Ediz Guner has been attentively following the ebbs and flows of the gaming industry for a long period of time. This, coupled with his hobby of extensively ...
Loading screens often suck. But they can occasionally become more than just periods of time where you are forced to sit around and wait. In Assassin’s Creed, a tradition has formed of letting players ...
To say that we’ve come a long way with video game technology is an understatement. Because we haven’t just come a long way, we’ve redefined what a video game is several times over. Don’t forget; we ...
While SimCity 2000 was generating terrain for a new game, it told you it was "creating hills" and "carving water" and "reticulating splines". This became a running gag, and every game in The Sims ...
Jay (He/They) is a fiction writer and high school teacher. He has a Bachelor's degree majoring in English and a Master's in Creative Writing. When he's not writing, he's either gaming (on the Destiny ...