This is the reality of Xbox’s “Quick Resume” feature, and while it seems like a simple convenience for players, it’s quietly ...
No code game engines and tools are becoming increasingly popular, enabling artists and anyone with a good idea to create ...
Game development is, in some ways, more accessible than ever. Between the ease-of-use of engines like RPG Maker to the release of titles like Game Builder Garage that gamify the act of development ...
The use of game engines has made the process of game development so much more approachable, and led to some amazing innovations and developments. Whether you prefer popular engines (and you’re wrapped ...
From now until Jan. 11, aspiring video game creators and artists can submit entries to an online community "game jam" ...
Monica is a writer, artist, musician, and indie game developer, loving all things related to video games. She’s a woman with a bit of adoration for every game genre. From her first experience with ...
There have been an abundance of game engines throughout the years, with the DOOM Engine and Unreal being some of the most recognizable ones out there. More recently, user-friendly game engines such as ...
In video game development, particularly in AAA (Triple A) studios, game engine selection is a game maker or breaker. AAA refers to a studio’s capability to develop games with high budgets and complex ...
Julián F.L. is a Video Game & Anime expert, historian & journalist with a lot of passion for these subjects and over 10 years of experience in writing about them. He knows every single Pokémon by ...
The global market for Game Engines was valued at US$3 Billion in 2024 and is projected to reach US$7.7 Billion by 2030, growing at a CAGR of 17.1% from 2024 to 2030. This comprehensive report provides ...
Project visualization is as old as the profession itself. Physical models and renderings—long made by hand or, more recently, computers—have brought plans and drawings to life to support the design ...
Engine building is an amorphous genre of board games in which you acquire resources that you spend on things that will net you more resources. At some point, you’ll start to convert resources into ...