The bar for quality and triple-A production value is set extremely high right now. We're accustomed to mainstream games that look great, sound great, and that we can play endlessly without ...
Publisher Prime Matter and developer Nine Dots Studio announced the open-world RPG, Outward: Definitive Edition, will launch for the PlayStation 5, Xbox Series X|S, and PC on May 17. Those who own the ...
Outward 2 picks up 50 years after the events of the first open-world survival RPG; developer Nine Dots tells me that “The difference in production value is significant.” Again, you’ll play a nobody of ...
Outward is an ambitious, open-world RPG designed by a team that’s a third of the size you’d expect. It’s dynamic, systems-heavy, and you can play the whole thing cooperatively and in splitscreen. Only ...
Let me tell you the story of why IGN doesn’t yet have a review of Outward, a promising-looking open-world fantasy RPG with an emphasis on co-op from developer Nine Dots Studio. It came out a week ago ...
Outward has sold over one million copies worldwide since its launch on March 26, 2019, and a second downloadable content titled “The Three Brothers” will launch on December 15 for PC and in 2021 for ...
Publisher PLAION and developers Nine Dots Studio and SneakyBox announced Outward: Definitive Edition will launch for the Nintendo Switch on March 28. Outward: Definitive Edition is set in the world of ...
Combat focuses on timing, dodging and counterattacking Avoid fighting large enemies without good equipment Consume food, apply buffs and use abilities before starting a fight Every hostile encounter ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.
Open-world RPG Outward: Definitive Edition will launch for PlayStation 5, Xbox Series, and PC on May 17, publisher Prime Matter and developer Nine Dots Studio announced. Users who already own the base ...
For what seemed like a solid hour I had been rooting around in the darkness of a grassy, unfamiliar wilderness – my terrible sense of orientation colluding with an encroaching feeling of nocturnal ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results