It has been a little over a year since NVIDIA introduced Reflex alongside its GeForce RTX 30 series. Reflex is essentially a suite of GPU, display, and software technologies designed to help lower end ...
Most of us haven’t really experienced low-latency gaming or wouldn’t be able to tell the difference unless it is explicitly pointed out. If you prefer single-player games with campaigns that rarely ...
If you've ever tweaked the settings of a PC game like Overwatch, you've probably stumbled on resources detailing how features like v-sync and triple buffering can add input lag to your favorite games.
Asking the question, "can lower system latency make you a better gamer?" NVIDIA has partnered with The Meta (developers behind KovaaK's) to create the NVIDIA System Latency Challenge. Where over the ...
After a few weeks of public testing on the PTR client, Overwatch is the latest game to get full support for NVIDIA's low-latency Reflex technology on PC. Reflex will go live on Overwatch's regular ...
Nvidia officially launched a free update that reduces system latency, enabling competitive gamers to get to enemies faster and take shots with superb precision. Called the Nvidia Reflex, the ...
Performance measurements come in two flavors, throughput and latency. The former is like the width of an expressway: the wider the expressway, the more cars that can travel on it. The latter is like ...
Nowadays, it's easy to see just how much of an impact resolutions and refresh rates have on your gaming experience, but getting a tangible feel for how latency can affect your gameplay is a little ...
The latest system update for the PS5 was released today, adding support for an auto low latency toggle, which can either be set to “automatic” or “off”. Similar to the addition of VRR support, you’ll ...
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