AMD’s Mantle 1.0 is indeed dead, but like a Jedi, it looks to have risen in the form of the Kronos Group’s new open standard, cross-platform Vulkan API (but without Obi Wan’s weird blue glow). As I ...
Timur Kristóf of Valve's Linux graphics team has done an incredible job improving older AMD GPU support under Linux with ...
The Vulkan API is widely regarded as the successor to OpenGL. Initially announced in 2015, the Vulkan Graphics API has provided significant improvements in graphics rendering performance compared to ...
NVIDIA has announced that they will not offer Vulkan API support for Fermi based graphics cards. The NVIDIA Fermi GPUs were launched back in 2010 and NVIDIA has decided that they will not be reviving ...
The Khronos Group, which (among other things) maintains the OpenGL specification, has released version 1.0 of its new cross-platform graphics API, Vulkan. The Vulkan API is designed to be a ...
Vulkan is a new graphics technology from the makers of OpenGL. It’s designed to be more efficient than its predecessors by offering developers direct access to graphics hardware… although that also ...
I’m Adam Conway, an Irish technology fanatic with a BSc in Computer Science and I'm XDA’s Lead Technical Editor. My Bachelor’s thesis was conducted on the viability of benchmarking the non-functional ...
The Vulkan 1.3 specification was released today, incorporating and mandating proven, developer-requested extensions to make that functionality consistently available across all supported platforms.
Khronos Group, an open consortium of industry-leading companies dedicated to creating advanced interoperability standards, has announced the release of Vulkan 1.4, the latest version of its ...
Changes to the Android Open Source Project show that Vulkan 1.1 is coming. The new update doesn’t have many user-facing features, focusing on a few under-the-hood changes. Mobile silicon leaders Arm ...
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